Zombies have invaded Stilwater!
I made some progress with the zombie total conversion getting zeds to spawn in the Hotels and Marina district. This was a pretty huge hurdle, and I’m hoping the rest of it will be easier. The zombie total conversion is a completely separate mod from GotR and is something I’m working on with InnocentSam. We will probably be releasing an alpha soon for everyone to play with.
I also made some progress with the new custom missions, but I’m still not happy with them. One of the big issues is with a new npc that has mesh problems, and just doesn’t look right. I may just give up on the idea of using new npcs and simply stick with existing ones. It would make me sad though to have to change the big fight in the pyramid against the new fat bald clones and Mehrman npcs to something boring like ultor and scientists. We shall see.