THQ outlook perhaps not so bleak

The president of THQ, Jason Rubin, has issued a statement that makes it sound like the sale is more of an investment for Clearlake and that everything will continue as normal with its studios and releases. I find it difficult to believe anything coming from Rubin, but I certainly hope that it works out like he says for the sake of the studios.

10 Responses to “THQ outlook perhaps not so bleak”

  1. Bruce says:

    That’s good news…

    Any word on The Gentlemen gui status? I’m kinda waiting to play SRtT for the first time ‘for real’(I played around with it for a while when I got it) with your mod so I can put in all my own music.

    • IdolNinja says:

      Sorry, but custom music is not part of GoS at all. It’s a completely separate project I was working on with Minimaul. I’m waiting on him to get the format figured out for wwise to be able to automate the process, but it’s been a while. I wouldn’t hold your breath for that.

  2. Common Sense says:

    At Bruce

    Or you could, y’know, always play your music *while playing the game with the music in the game turned off*

    Wow, I can’t believe it’s not hard!

  3. scalliano says:

    Are there any plans to add an option to disable the forced STAG takeover in the Unlockables DLC? Or disable the DLC altogether for those of us who made the mistake of getting it?

    • IdolNinja says:

      Sorry, but there doesn’t seem to be any way to disable the unlockables dlc without disabling all the regular unlocks too. Your best bet is to contact Steam support and ask them to have just that dlc removed from your account.

      • Keiya says:

        Just yanking the STAG takeover out might be viable, right? It’s not like anyone would ever take ‘don’t play part of the game’ over Nyte Blade anyway.

  4. Sixty says:

    I can’t believe THQ are in that much trouble, given how many kick ass things they’ve released that everyone I know has and plays, what are they doing spending all their earnings on solid diamond clogs?

    • IdolNinja says:

      It was all thanks to a bad business decision regarding the uDraw hardware. They lost $100 million in revenue with the release of the 360 version (after it did quite well on the Wii.) They have mountains of unmovable 360 uDraw units collecting dust, and are even being sued over it by their shareholders in addition to their financial loss.