Things are starting to pick up steam, and an alpha release is getting closer and closer.
The gui is finished, all the files for the huge amount of new mods are in place, and the buttons are mostly behaving like they should. There are still a few major pieces left to do, like the dynamic str2 and asm updating, and finalizing the config file menu so that you can easily save/load/share your mod loadout. There’s also quite a bit of testing and double checking that the files themselves are writing and updating correctly based on gui selections, though I’m hoping that the user base can help with testing that piece of it during the alpha.
One of the interesting things I haven’t talked about yet with the new gui release is that all the str2_pc file contents are actually in an extracted folder format and are all built dynamically during the build process. This is something that fellow modders will appreciate since they will now be able to directly edit the existing lua or dds files within the folder structure of the new GoS. The gui itself can build everything for them without ever having to mess with batch files or the command line. Naturally, this will make testing minor iterative changes much faster.