Adds a couple of minor additions.
givewakazashi – Give Wakazashi
givenforcerstagriotturret – Give NForcer Stag Riot turret variant
Adds a couple of minor additions.
givewakazashi – Give Wakazashi
givenforcerstagriotturret – Give NForcer Stag Riot turret variant
Is there any difference between Riot NForcer and Normal NForcer?
Apparently there is, according to some players posting in the thread. I can’t remember offhand what the difference was, but it was something cosmetic like some bars or something.
I’m starting to think this may be the final version of this mod. I really can’t think of anymore vehicles that can be added.
I just wish there was a way to add shops like we could in sr2. I would love to have all these as buyable from vehicle dealerships instead of as cheat codes.
That would be a great idea but it would be ludicrously hard as you’d probably have to invent your own menu layout for it. In the meantime lets just focus on collecting as many rare vehicles as humanly possible.
Creating a menu would be the least of our worries. The real problem is that we no longer have access to define new triggers and coordinates like we did with SR2.
I tinkered with Sr2′s files and had some degree of knowledge on how it worked, is Sr3′s really all that different?
Yes and no. Many of the file types are the same like table files, lua scripts, etc, but how they load and how they are stored are much different. Also, there are no longer editable cts files which contained coordinate and trigger data in SR2. This data now is stored in a proprietary binary format.