Gentlemen of Steelport v1.0 Beta 1.2 Release!

This new build of GoS fixes the incompatibilities issues caused by the Genkibowl VII DLC. It also installs a little bit differently than you might be used to.

The new build now packs all selected mods into two patch files:

These two new files do NOT go in your install folder like previous mods did. They actually go in your cache folder and replace the original vanilla ones:
..\steam\steamapps\common\saints row the third\packfiles\pc\cache\

You also want to make absolutely 100% certain that you clear any previous GoS mods out of the install folder first so there are no conflicts when using these new patch files.

As always, you can grab the latest and greatest beta releases from the download page on my site.

40 Responses to “Gentlemen of Steelport v1.0 Beta 1.2 Release!”

  1. Happysuns84 says:

    Thanks for the update. Though ofc it still works the other way right?

  2. Happysuns84 says:

    Like just putting the modded files in the main directory, I know it gets messy but for instance I did a little “unlock all gang styles mini mod” and want to know if that might not go well with the new patch build thingy, like will the patch build overwrite that data?

    • IdolNinja says:

      Ah, I see what you mean. Any files in the root with the exe will always load last and take precedence so it would still be an ideal place to put additional mods to use with GoS.

  3. Happysuns84 says:

    Ahh Sweet I will be doing that in a few than. Thank you so much IdolNinja :D

  4. Zach Robinson says:

    This Tactic isn’t working for me the hud doesn’t show up and I didn’t select it as a choose I put in the right location how should I fix it

  5. Zach Robinson says:


    • IdolNinja says:

      I’m going to assume you don’t live in Germany or Japan since they both have some pretty significant differences to the US build.

      Someone from kazakhstan just tested it in group chat and it worked fine, so it’s unlikely a regional difference.

  6. Zach Robinson says:

    i verify it the only time i dont is with those two files i even deleted all the files and reverified everything before reporting

    • IdolNinja says:

      I have no idea what you’re doing wrong then. You are replacing the original patch files in your cache folder with the newly created ones, right? You did full extract the entire archive of the mod somewhere before building, right?

  7. Zach Robinson says:

    alright I finally got it working

  8. Gandalf says:

    All i wanted was the wardrobe color changer so i plopped it in my main folder and the wardrobe crashed so i decided to follow instructions,hehe, and it works, so now i’m curious about those patch files.Damn and i’m trying to get back into Skyrim.:)
    I don’t have the DLC btw.

  9. OLDCell says:

    Works great!! Love GoS! Keep up the great work.

  10. RandomPerson says:

    I’ve tried downloading the files and it says the files are downloaded, but for some reason, the file MY_CUSTOM_SR3_MODS remains empty. I don’t know what to do.

  11. RandomPerson says:

    Yes I’m pretty sure

  12. RandomPerson says:

    I have noticed however that before I try to use the modding tool, in the MY_CUSTOM_SR3_MODS there is a blank text document file called tmp. After i use the modding tool, it disappears.

    • IdolNinja says:

      Yep. That file is there for any extraction apps that ignore empty folders. I have to wonder if you didn’t extract the archive correctly. Did you use winrar to extract it? If not, give it a try.

  13. RandomPerson says:

    I did try Winrar. Nothing changed :(

    • IdolNinja says:

      I’m really not sure why you’re having problems. Since everyone else seems to be okay, the only thing I can think of is that you are either not following the directions, or you’re not extracting it correctly. Do you even get a menu? Are you pressing C to build a coop compatible patch? Are you looking in the right place and not the MY_CUSTOM_SR3_MODS folder from a previous version or something? Can you edit the batch file in notepad and add a pause command before the cls at the end of the file and scroll up to see if there any errors?
      Something like:

      • RandomPerson says:

        I couldn’t find out what the problem was, but I was able to successfully create the files on another computer, so I guess the problem is with my computer.

  14. qhalidx says:

    thanks for the new update, just wanna let you know that.after the scene withe the morning star and the deckers .the player got the decker and morningstar vehicle right.
    when i tried to customizing the vehicle the game crashed.maybe its just me but better let you know

  15. Trix says:

    … Okay I’m having the same empty custom sr3 mods folder problem – I used the compatible coop option and it worked, but now my controls are wonky. (they’re sticky)

    If I just wanted the mission replay mod and the extra cheats (1 and 6, i believe) how should I type that? Maybe thats where I’m messing up?

    I 1 6 B
    1,6 B
    1 6
    or… ?

    Also, how would I delete it? Just use the “remove mods” bat again?

    • IdolNinja says:

      First of all, you need to make absolutely certain that all other mods are removed from the root where your exe is. That means all *.lua *.xtbl *.str2_pc and *.asm_pc files. The latest GoS beta 1.2 builds things a different way with 2 patch files that no longer go in the root, but in the cache folder. To revert back to vanilla you would need to either replace these patch files with the originals or simply verify integrity on steam.

      If you only want certain options then you would need to select advanced mode and type in any numbers of mods that have an I in front of them to toggle them back off before you build. All mods with an I in front of them will be built. It’s as simple as that.

      • Trix says:

        I understand all of that, I installed the co op compatible version just fine, I just want to know if I’m typing the things right in the advanced version.

        So just typing “1 6″ should work? it doesn’t.