Gentlemen of the Row v1.9 Beta 6 was released to the PA group and a few close friends with 31 new logos, multi-language support, some crib changes, and a bunch of bugfixes and tweaks.
In between finishing up the new custom missions, I also worked on a few new things. TF2 spy players will be happy to know that I was finally able to reintegrate the switchblade where it now coexists with the pirate hook. In order to free up a weapons slot to use, I removed the Bulldog weapon systems and just linked them to the APC one since they are both so similar. The neat thing is that now the coop passenger in the Bulldog controls the XM8 gun and the rockets just like in the APC Bear.
I also fixed the Crowd Control activity for single player where it is no longer impossible for levels 4-6. In the original xtbl file, both single player and coop spawned the same number of crazed fans for every level. I kept the same number of fans for coop, but backed off the single player spawns to give solo players a fighting chance to actually beat it.
No promises, but… I’m also considering releasing the final beta here soon so that players can have a chance to try it out and test it instead of having to wait for my final testing to be complete. I may also just make all future beta releases public to keep things simple and get new test builds immediately into the hands of the players.
QUICKIE NINJA EDIT:
I forgot to mention that I also worked with InnocentSam today helping him out with his full zombie conversion trying to get the button mash hud to display when the zombies attack you in the prison. It’s being pretty stubborn but we did make some progress. More details soon.