Archive for the ‘Saints Row IV’ Category

Saints Row IV releases tonight at 9pm PST!

Monday, August 19th, 2013

We also have our new SR4 modding subforums up right now, including the alpha tools! On SR4 release, I will first be doing a compare of the final release files against the press release version to make sure that none of my mods need tweaking. I expect this all to take 2-3 hours and will then put everything up for download. I have the following ready to go:

Customize/Delete any vehicle plus wardrobe color changer – In addtion, this mod also adds Gateway customization menu functionality instead of being restricted to just Rim Jobs. It also supports modding helicopters and planes perfectly with no need for anything like the old wonky SRTT boat conversion mod.

Extra clothing and makeup colors – I ran this by Firespite who gave his approval for me to port over all his extra color choices from SRTT into SRIV so it would be ready to go on launch.

Open Cheats and additional cheats – Adds 47 additional cheats to the game including fan favorites like low gravity, giant player, and tiny player along with a ton of extra vehicle stuff including spawning in turrets and even cut SRTT vehicles like the Pony Cart. It also removes all cheat flagging. This will naturally include a full list of all cheats from the vanilla game as well.

Rift expander – Throughout the city there are rifts which do weird stuff to npcs and vehicles; huge eyes or heads, super long arms, people walking upside down, etc. A rift’s area of influence is rather tiny though. This mod comes in two flavors: The 4x version makes the rifts’ influence about the size of a city block, while the infinite version makes the whole entire city function that way.

Time of Day early unlock – Adds the time of day unlock to mission 6: The Escape so that you will be able to control the look of the city as soon as you get your ship, for those users who hate playing in forced nighttime for most of the game.

Original homie outfits – Keeps all the homies’ original outfits when they get superpower abilities for anyone who hates the new looks.


m14 Gang Spawn fixes – Fixes the Anomalous Reading mission so that the right gang npcs spawn correctly. Not a huge issue or anything, and I didn’t even notice it myself until a second playthrough. Needs to be tested to make sure the bug actually still exists in the final public build.

Sandbox+ for SRIV – A big chunk of the work on this is finished but it still needs more polishing. You can probably expect this one in a bout a week.

Mission Replay – The interface stuff is all done, but it’s still not working as expected. Will probably be a team effort like last time with SRTT.

Extended Sliders – It’s done, but Volition has asked us to hold this one back for one week until they can get their community stuff sorted.

SR4 Strategy Guide getting special weapon skins

Saturday, August 17th, 2013

Saints Row IV Season Pass available on Steam

Saturday, August 17th, 2013

The Season Pass is now available for purchase on Steam. Steam preload has also gone live!


Saints Row Dev Diary #4

Friday, August 16th, 2013

This is what happens…

Minimaul’s Saints IV review

Wednesday, August 14th, 2013

It’s out! Check it out on our forums!

Saints Row IV Review

Wednesday, August 14th, 2013

The embargo is up! Check out my full review of Saints Row IV at our forum!

Saints Row IV Infographic

Tuesday, August 13th, 2013

Dev Diary #3

Tuesday, August 13th, 2013

Dubstep gun mod for GTAIV

Saturday, August 10th, 2013

It’s nowhere near as cool as theĀ  SRIV one, but still pretty neat:

I can’t wait for the upcoming SDK tools that will allow the Saints Row modding community to finally rival the amazing stuff that GTA modding scene puts out.

SR4 mod tools dated

Friday, August 9th, 2013

We’ve worked out the details with Volition, and now have some dates set:

8/20/13 Initial tools release for SRIV. This is not the SDK, but comparable to our existing basic tools for SRTT. I will also be releasing a few SRIV mods on launch as well.

8/27/13 We’ll be removing saintsrowmods restrictions on slider/character mods. This means that these types of mod releases will finally be allowed on our forum, as well as allowing technical discussion. This applies to both SRTT and SRIV. Volition want to keep it simple and have an honor system where they ask all users not to upload their modded characters to the official site, and will manually police/delete ones from people who do. They are also looking at ways to allow modded uploaded characters on the official site with some kind of marking to note that a character require a certain mod(s) to look correctly.