Archive for the ‘Uncategorized’ Category

Auction details set for remaining THQ assets

Wednesday, February 27th, 2013

Giant bomb has reported that the bidding starts on 4/1/13 and ends on 4/15/13. There are six different lots containing a majority of the remaining assets.

Lot 1 – OWNED SOFTWARE

Red Faction
Red Faction Armageddon
Red Faction 2
Red Faction: Guerrilla

Lot 2 – OWNED SOFTWARE

Homeworld
Homeworld 2

Lot 3 – OWNED SOFTWARE

MX Alive
MX vs ATV Untamed
MX Superfly featuring Ricky Carmichael
MX vs. ATV Alive Tournament
MX Unleashed
MX vs. ATV Unleashed
MX vs ATV Reflex
MX vs. ATV: On The Edge

Lot 4 – OWNED SOFTWARE

Darksiders
Darksiders 2

Lot 5 – OWNED SOFTWARE

All Star Cheer Squad
Elements of Destruction
All Star Cheer Squad 2
Fantastic Pets
All Star Karate
Frontlines: Fuel of War
Baja: Edge of Control
Full Spectrum Warrior
Battle of the Bands
Full Spectrum Warrior: Ten Hammers
Beat City
Juiced
Big Beach Sports
Juiced 2: Hot Import Nights
Big Beach Sports 2
Lock’s Quest: Construction Combat
Big Family Games
Neighborhood Games
Crawler
Pax Imperia
de Blob
Stuntman: Ignition
de Blob 2
Summoner
Deadly Creatures
Summoner 2
Deep Six
Terranium
Destroy All Humans!
The Outfit
Destroy All Humans! 2
Titan Quest
Destroy All Humans! Big Willy Unleashed
Titan Quest: Immortal Throne
Destroy All Humans! Path of the Furon
uDraw
Dood’s Big Adventure
World of Zoo
Drawn to Life
Drawn to Life: The Next Chapter

Lot 6 – LICENSED SOFTWARE (buyer to pay any cure costs)

Costume Quest
Scripps Spelling Bee (Scripps)
Daniel X (SueJack)
Sherlock Holmes and the Mystery of Osborne House
Deepak Chopra’s Leela (Curious Holdings)
Stacking
Fancy Nancy: Tea Party Time! (Harper Collins)
Supreme Commander
Jeopardy
Supreme Commander Forged Alliance
Jeopardy 2
The Biggest Loser
Journey to the Center of the Earth
Truth or Lies
Let’s Ride Best of Breed
Vampire Legends: Power of Three (dtp)
Marvel Super Hero Squad: Comic Combat
Wheel of Fortune
Marvel Super Hero Squad: The Infinity Gauntlet
Wheel of Fortune 2
Marvel Super Hero Squad: The Infinity Gauntlet 2
Nancy Drew: The Hidden Staircase
Worms 2
Nexuiz
Worms Battle Islands
Paws & Claws Marine Rescue
Worms Open Warfare
Paws & Claws Pampered Pets Resort 3D
Worms: A Space Oddity
PurrPals 2
Worms: Open Warfare 2 (Team 17)
Rio
You Don’t Know Jack (Jellyvision)
Rocket Riot
Screwjumper (Frozen Codebase)

Steelport Flashback Movie Festival mod released

Tuesday, February 26th, 2013

Come get your 80s/90s cinema on with a new mod that changes over 40 SRTT billboards to classic movies like Top Gun, Indiana Jones, Back to the Future, Tron, and much more!

 

Enter the Dominatrix Billboard Patcher

Saturday, February 23rd, 2013

Released a mod that patches all the in-game billboards to the promo/preview Enter the Dominatrix ones from the cancelled expansion.

Now that I have the framework in place, I also started working on an 80/90s Steelport movie festival mod that replaces all the in-game billboards with classic movie posters and art. You can check out the full wip thread here.

saintsrowmods.com is back up!

Monday, October 15th, 2012

Come and get your daily dose of fun mods and pirate abuse on the restored server!

 

Gentlemen of Steelport v1.0 Beta 2a Release

Friday, February 24th, 2012

This is mostly a bugfix release for Gangstas in Space stuff, but that’s not a heck of a lot of fun, right? I figured why not make the release more interesting and add in a brand new addition that players have wanted ever since SR2; helicopter customization!

Mrturktleon has managed to find a way to get heli customization working, so all your heli class vehicles like the Specter, Vtol, Scythe, Aegean, Opppressor, Vulture, Condor, etc can now be painted and upgraded. He also fixed a ton of other customization bugs, so now things like the Bear body color paint works, the N-Forcer paints, the Pony Cart, the Ball, and more!

Download the hot new Gentlemen of Steelport v1.0 Beta 2a

Beta 2a Changelog
Extended Customization v1.0 by mrturkleton

http://www.saintsrowmods.com/forum/index.php?threads/extended-customization-v1-now-with-more-helis.470

What this mod does:

* The Stag N-Forcer you get as a reward now has color change options enabled
* Bear has been fixed along with other previously broken color changing vehicles
* Saints in space vehicles are supported
* Turret Bulldog has a few extra options
* The Ponycart is now color customizable
* The Ball (Death Orb) is now color customizable

NOTE: All of the extra extended customization above is now wrapped in to the Customize All Vehicles core mod which is automatically selected as part of the coop compatible build. There is also a separate optional mod that allows for helicopter customzation! Read on!

How to enable helicopter class customization:
* OPTIONAL VEHICLE MODS MENU – Option 1. Convert All Helis to Boats so they can be customized at the dock
^ Select and Build in that option and all your helicopter class vehicles like the Specter, VTOL, Scythe, Oppressor, etc will have their vehicle class temporarily switched to Boat. This will make them available at the Dock where customization works perfectly. Simply customize them all how you like, save, then build a new version of GoS without the optional mod selected to restore them back to helicopters.They will retain all their previous customization you did last time. Easy, huh?

NOTE: Because helicopter customization now works, the random heli colors part of this mod has been removed as it’s no longer needed.

* Fixed Scythe weapon sounds by IdolNinja

http://www.saintsrowmods.com/forum/index.php?threads/fixed-scythe-audio.530/

Also fixed the Scythe UI Weapon Icon to show the laser instead of the incorrect machine gun icon.

* Fixed Increased FOV mod so the UFO Fine Aim now works

* Fixed Gangster in Space Mission Replay icons and mission names in the cell phone

Added notes to known issues:

* The Avatar Rampage mod breaks http://deckers.die, so make sure it is uninstalled if you want to play/replay it.

* Both the Death Orb and Super Fast Cars and VTOLS mods change the camera for the Death Orb so that you can actually fly it. This has the side effect of breaking The Belgian Problem mission, so make sure both of these are uninstalled before playing/replaying it.

* Removed ASP customization note since it’s now working

Modding Weekend Wrapup

Monday, March 7th, 2011

Knocked out a ton of SR2 modding work today, and put a huge dent in my TO DO list. Expect a new beta sometime early this week!

* Setup the video camera for sale at end game. The scope is now fixed so you can zoom, all the cameraman animations were added in so you run with it on your shoulder, and encogen did a sweet hud icon for it too!

* Setup the Geiger Counter for sale at end game. All the animations have been fixed so you can use it anywhere. It doesn’t really do anything, but it’s kind of neat to have.

* New Objection logo

* Fixed Shogo’s outfit so that the jacket no longer changes to weird colors after selecting. This fix also made it possible to reintegrate RedRage’s mod that allows you to color the shoulders of all the Ronin Jackets when you buy them.

* Created an Outfit called Luke’s Fighter for my buddy Luke who contributed the awesome Zombie Uprising in the Mall mod to GotR. The outfit is his creation. I just looked up all the meshes and put it together for him.

* Added a new secret loading screen.

* Fixed eyelashes losing colors on save load. They now keep their color permanently. The fix was moving them to the Eyewear slot which also means they now have a much larger clothing color palette to choose from.

Luke also made a vid of the Nukamingo 9001 in action at the mall. Unfortunately it loses a bit of impact indoors since you can’t see the amazing effect of an entire city block of vehicles blowing up with a huge mushroom cloud, but may as well save a few surprises to try out!

http://www.youtube.com/watch?v=fy8at0FB4Ts

Saints Row 3 News!

Tuesday, February 22nd, 2011

Supposedly the cover and another pic about SR3 for the upcoming issue of Game Informer was leaked. It’s not officially confirmed by Volition yet, but the general consensus seems to be that it is real.

More info and media here:

Vibrant Colors

Tuesday, January 18th, 2011

I created a new weather type called vibrant and an accompanying non-flagging cheat for it in the latest build of GotR that I linked earlier today. This mode boosts up the saturation so everything pops with color. I made sure that this particular weather can never be chosen automatically by the game, and since it’s a cheat code it can be toggled off and on.

I also increased the saturation level of the clear skies weather condition (though nowhere near as much.) Clear skies procs roughly 50% of the time while normally playing, and looks great with more color. All the other weather conditions like pre-storm, thunderstorm, etc still have their slightly washed out look that they did before.

The latest WIP build of GotR I linked earlier has this Vibrant mod included. I would love to hear some input from players. Here’s some pics!

Radio mod update and Wong unlock

Tuesday, September 7th, 2010

I updated my Dual Radio mod today to include both 105 EZZY and 89 GENX radio stations. Both stations still go away after 50% completion and finishing Samedi mission 4, but now they come back at the end of the game as bonus stations giving the player all 12 stations after beating the final Revelations mission.

I also completed the Mr. Wong homie unlock screen and got everything tested.

SR2 Extra Dialogue

Wednesday, September 1st, 2010

Minimaul was able to figure out the format for all in-game text and did a dump of everything. From his work I was able to piece together most of the dialogue for cut SR2 activities and other things:

“ZOMBIE_HANK_MONOLOGUE_01″: “As a news correspondent I’ve seen a lot of things.  I’ve watched famine destroy villages, I’ve witnessed psychic surgeons cure cancer, I’ve even covered wars…but I’ve never seen anything like this.  My name is Hank East.  Remember that name, because in three days I’m going to be reporting the story of a lifetime.”

Looks like a Dead Rising joke about Frank West. :D

Piracy, Guardian Angel, and Hijacking were cut activities that didn’t make it in to the final game. There are a lot of resources still around though including extra audio. I was able to reconstruct the back and forth dialogue for most of them:

GUARDIAN ANGEL CHINATOWN (CUT ACTIVITY)

OPENING CUTSCENE
LI: “I’m pleased you could make it.  Wong Sheng Tai spoke highly of you.”
PLAYER: “Did Wong also tell you I don’t work for free?”
LI: “Of course…but before we discuss payment perhaps we should speak of what I would have you do.”
PLAYER: “If you were talking to Wong it probably has to do with killing some muthafuckers…”
LI: “This isn’t about simple murder.  Several ambassadors are arriving to Stilwater for a summit, it’s imperative that thes-”
PLAYER: “Killing the ambassadors won’t be a problem.”
LI: “I don’t want you to kill them.”
PLAYER”You lost me.”
LI: “These men and women need to be protected from people like you at any cost.  I will pay you handsomely to ensure their safe travel.”
PLAYER: “Oh…”
LI: “Is there a problem?”
PLAYER: “I was just hoping to, ya know, kill some dignitaries.  But don’t worry, this’ll be fun too.”

GUARDIAN ANGEL HIGHEND DISTRICT (CUT ACTIVITY)

OPENING CUTSCENE
PLAYER: “This place looks a lot different when I’m not robbing it.”
[missing]
PLAYER: “Just because I’ve knocked this place off before doesn’t give you the right to be bitchy…”
[missing]
PLAYER: “You really wanna tell someone with a gun their wrong?”
[missing]
PLAYER: “Does it look like I do retail?”
[missing]
PLAYER: “Doing what?”
[missing]
PLAYER: “Wait, they’re willing to ki-”
[missing]
PLAYER: “Which means…what….”
[missing]
PLAYER: “Deal…but I can’t promise you anything about not robbing your store once you have the diamonds in hand.”

DIALOGUE DURING MISSION

CUBE: “Aight boys, let’s do this…you two guard the door, I’ll go in for the cash…”
LEVAR: “We’re on it…”
CUBE: “Everybody on the ground, now! [gun shot fx]”

[Levar yells in to Cube who is in the bank]
LEVAR: “Hows it going in there, Cube?”
CUBE: “The bank manager is taking me to the vault right now…”
CUBE: “Open the vault…slowly…”
CUBE: “Listen up people. We’re havin’ problem with vault.  Levar, I need you to radio our ride and make sure we’re getting a pick up…”
LEVAR: “You got it, boss…”
CUBE: “Load up the briefcase, but I swear to god you put a dye packet in this thing I will put a bullet in your ma’fuckin’ head…”

[Levar calls Ravel on the phone (Ravel is Levar spelled backwards lol)]
LEVAR: “Hey Ravel, we need you ready for pick up.”
RAVEL: “Dog, I’m runnin’ late, I need to stop by the cleaners and drop off my suit…”
LEVAR: “Bro we’re in a middle of a bank heist, the fuck you mean you have to stop to drop off your laundry?”
RAVEL: “My kid spilt juice all over my shit, you really expect me not to get it cleaned before the stain sets?”
LEVAR: “Shit, whatchu think? Turn the damn van around and get your ass over here…”

[cut back to Cube]
CUBE: “I got the cash, meet me out back, our ride should be waiting…”
CUBE: “Where the hell is our pickup?”
LEVAR: “Ravel’s runnin’ late, but he’s on his way…”
CUBE: “Aight, we gotta sit tight, or ride should be here soon…”
CUBE: “Let’s get the hell outta here boys!”

PIRACY SAINTS ROW (CUT ACTIVITY)

OPENING CUTSCENE
SARA: “You’re just in time, the plane made the drop a little bit ago.”
PLAYER: “What are you talking about?”
SARA: “Every month we donate medical supplies to various humanitarian efforts in third world countries.”
PLAYER: “I don’t see what yo-”
SARA: “(Interrupting) Of course, donating those supplies is a huge tax write off for us but we really would like for the whole process to be a little more profitable for us.”
PLAYER: “It’s a little hard to profit from charity.”
SARA: “Well, that’s why we’ve decided to jettison some of the medicine from the cargo plane mid flight.”
PLAYER: “Excuse me?”
SARA: “We dump a portion of the promised medicine, you go pick it up and sell it for money.  Insurance compensates us for the loss and everybody wins.”
PLAYER: “Except the people who’re expecting the medicine…”
SARA: “(Dismissive) Look on the bright side, at least it’s not like you needed it.”

PIRACY DOCKS AND WAREHOUSE (CUT ACTIVITY)
OPENING CUTSCENE

NOTE: Gio’s side of the conversation is missing from le_strings. Reconstructed using actual audio
Piracy partial audio reconstruction

PLAYER: “You Gio?”
GIO: “You here about the Meg’s List ad?”
PLAYER: “Yeah, what do ya need picked up?”
GIO: “I got some contraband floating out there that I need brought in.”
PLAYER: “What are we talkin’ about?  Guns?  Drugs?”
GIO: “Dolls…”
PLAYER: “What?”
GIO: “True Girl Dolls.”
PLAYER: “You’re smuggling inflatable Sex toys?”
PLAYER: “Just…stop. I’ll get the fucking dolls.”

HIJACKING FACTORIES CUTSCENE (CUT ACTIVITY)
The other speaker’s name is listed as WFSOR1?  White Female (SOR?) I’ll just call her young girl

Hijacking Factories partial audio reconstruction

YOUNG GIRL: “Hiya!”
PLAYER: “What the fuck is going on?”
YOUNG GIRL: “Hello…we’re having a meeting.”
PLAYER: “I don’t have meetings with people who can’t get into an R rated movies.”
YOUNG GIRL: “Ok, no need to be rude, just hear me out.”
PLAYER: “Get to the point.”
YOUNG GIRL: “OK, like, my birthday is totally coming up, and I want cars.”
PLAYER: “So ask your daddy for one.”
YOUNG GIRL: “I don’t think you’re getting me…I don’t want a car.  I want cars. Plural. And you’re going to get them for me.”
PLAYER: “Right, ’cause you’re almost my niece…fuck off.”
YOUNG GIRL: “No one talks to me that way.”
PLAYER: “Evidently you’re wrong.”
YOUNG GIRL: “OK, this isn’t going well.”
PLAYER: “You’re a smart kid.”
YOUNG GIRL: “Let’s start over.  I have my daddy’s black card.”
PLAYER: “How many cars you said you wanted?”

HIJACKING ACTIVITY DOCKS CUTSCENE (CUT ACTIVITY)

PHIL: “I heard you got yourself blown up.”
PLAYER: “I did.”
PHIL: “Well you’re pretty spry for a corpse.”
PLAYER: “Be fair, I’m just a burn victim.”
PHIL: “Whatchu need?”
PLAYER: “You still need people to jack cars for you?”
PHIL: “Hell yeah.  With the Rollerz out of commission I was able to move in on their overseas deals…I’m always lookin’ for cars to move.”
PLAYER: “So I got the job?”
PHIL: “For you I’ll even skip the background check.”