Archive for the ‘Uncategorized’ Category

Relocation, Modding, and Employment

Monday, March 24th, 2014

In case anyone hasn’t seen Twitter yet, I have accepted a full time position with Deep Silver Volition and relocated to Champaign, IL. As part of the move, I’ll be stepping down as an administrator of, but will still be posting, and offering technical help there as an official Volition employee. Minimaul, Corrodias, and Arglaar will still be maintaining the forum and available if you need any kind of assistance with your account or any other moderator related tasks.

I’m going to be extremely busy with my new job duties over the coming months, but still plan on modding and releasing stuff in my spare time. As a gift to the community, I’m opening all my mod releases for public use. Feel free to use anything I’ve done (Sandbox+, Gentlemen of Steelport/Row, etc) as a base to work from in creating your own new releases. No permission or credit is necessary.

Regarding the upcoming SDK and tool releases, I’m also going to be closely involved in getting these finalized and pushed out to the community. I know that everyone has been extremely patient while we have been working behind the scenes to make it happen, and hopefully you won’t have to wait much longer!

Gentlemen of the Row Christmas update!

Wednesday, December 25th, 2013

Merry Christmas!


Here’s a little present for all my fellow Saints Row 2 fans who still continue to play the best open world sandbox crime game of all time. Gentlemen of the Row 1.9.2 is primarily a bugfix update and includes the following:


Fixed all extra GotR gang vehicles so that homies will drive a correct looking purple/gold variant around Stilwater. This includes the limos, apc, atv, knoxville, compensator, police cars, fbi suv, el train, o-ring, peewee, kenshin, tetsuo, melbourne, widowmaker, mongoose, and atlasbreaker.

Fixed the optional gang customization types that had issues (streaker, pirate, construction, cowboy, medical, airline) so no weird variants spawn in.

Songbearer’s Sandstorm Stunting mod

This is an old SR2 mod that Songbearer was working on with my assistance that we never finished. It was forgotten about when SRTT hit, and we both started playing that game exclusively. The mod basically changes the Sandstorm’s pitch and yaw’s torque and acceleration in order to make rolls and flips much easier to do while in mid-air.

Fixed the pricing for the SKR-9 in the open pricing optional mod so it’s correctly priced at $1

Fixed the crib pricing text in the open pricing optional mod so the new cribs correctly display $1

Fixed the Construction optional gang type not toggling on and off correctly with the batch installer

Added a note to known issues that installing the optional zombie gang type breaks Zombie Uprising. i.e. you can no longer damage zombies if installed


Super secret note from IdolNinja that nobody will read after the boring changelog (GotR v2.0 is actually in progress and already has some big changes in store.)

Customize all Vehicles and Wardrobe Color Changer v1.2

Tuesday, November 12th, 2013

I’ve updated the mod to work with the latest official patch 6.1 that was released today:


v1.2 11/12/13
Updated the asm files to work with the latest patch 6.1

Hands on with the Saints Row IV press preview

Wednesday, July 3rd, 2013

I’ve written up an article at with my impressions. HINT: All remaining doubts have been permanently put to rest.

Auction details set for remaining THQ assets

Wednesday, February 27th, 2013

Giant bomb has reported that the bidding starts on 4/1/13 and ends on 4/15/13. There are six different lots containing a majority of the remaining assets.


Red Faction
Red Faction Armageddon
Red Faction 2
Red Faction: Guerrilla


Homeworld 2


MX Alive
MX vs ATV Untamed
MX Superfly featuring Ricky Carmichael
MX vs. ATV Alive Tournament
MX Unleashed
MX vs. ATV Unleashed
MX vs ATV Reflex
MX vs. ATV: On The Edge


Darksiders 2


All Star Cheer Squad
Elements of Destruction
All Star Cheer Squad 2
Fantastic Pets
All Star Karate
Frontlines: Fuel of War
Baja: Edge of Control
Full Spectrum Warrior
Battle of the Bands
Full Spectrum Warrior: Ten Hammers
Beat City
Big Beach Sports
Juiced 2: Hot Import Nights
Big Beach Sports 2
Lock’s Quest: Construction Combat
Big Family Games
Neighborhood Games
Pax Imperia
de Blob
Stuntman: Ignition
de Blob 2
Deadly Creatures
Summoner 2
Deep Six
Destroy All Humans!
The Outfit
Destroy All Humans! 2
Titan Quest
Destroy All Humans! Big Willy Unleashed
Titan Quest: Immortal Throne
Destroy All Humans! Path of the Furon
Dood’s Big Adventure
World of Zoo
Drawn to Life
Drawn to Life: The Next Chapter

Lot 6 – LICENSED SOFTWARE (buyer to pay any cure costs)

Costume Quest
Scripps Spelling Bee (Scripps)
Daniel X (SueJack)
Sherlock Holmes and the Mystery of Osborne House
Deepak Chopra’s Leela (Curious Holdings)
Fancy Nancy: Tea Party Time! (Harper Collins)
Supreme Commander
Supreme Commander Forged Alliance
Jeopardy 2
The Biggest Loser
Journey to the Center of the Earth
Truth or Lies
Let’s Ride Best of Breed
Vampire Legends: Power of Three (dtp)
Marvel Super Hero Squad: Comic Combat
Wheel of Fortune
Marvel Super Hero Squad: The Infinity Gauntlet
Wheel of Fortune 2
Marvel Super Hero Squad: The Infinity Gauntlet 2
Nancy Drew: The Hidden Staircase
Worms 2
Worms Battle Islands
Paws & Claws Marine Rescue
Worms Open Warfare
Paws & Claws Pampered Pets Resort 3D
Worms: A Space Oddity
PurrPals 2
Worms: Open Warfare 2 (Team 17)
You Don’t Know Jack (Jellyvision)
Rocket Riot
Screwjumper (Frozen Codebase)

Steelport Flashback Movie Festival mod released

Tuesday, February 26th, 2013

Come get your 80s/90s cinema on with a new mod that changes over 40 SRTT billboards to classic movies like Top Gun, Indiana Jones, Back to the Future, Tron, and much more!


Enter the Dominatrix Billboard Patcher

Saturday, February 23rd, 2013

Released a mod that patches all the in-game billboards to the promo/preview Enter the Dominatrix ones from the cancelled expansion.

Now that I have the framework in place, I also started working on an 80/90s Steelport movie festival mod that replaces all the in-game billboards with classic movie posters and art. You can check out the full wip thread here. is back up!

Monday, October 15th, 2012

Come and get your daily dose of fun mods and pirate abuse on the restored server!


Gentlemen of Steelport v1.0 Beta 2a Release

Friday, February 24th, 2012

This is mostly a bugfix release for Gangstas in Space stuff, but that’s not a heck of a lot of fun, right? I figured why not make the release more interesting and add in a brand new addition that players have wanted ever since SR2; helicopter customization!

Mrturktleon has managed to find a way to get heli customization working, so all your heli class vehicles like the Specter, Vtol, Scythe, Aegean, Opppressor, Vulture, Condor, etc can now be painted and upgraded. He also fixed a ton of other customization bugs, so now things like the Bear body color paint works, the N-Forcer paints, the Pony Cart, the Ball, and more!

Download the hot new Gentlemen of Steelport v1.0 Beta 2a

Beta 2a Changelog
Extended Customization v1.0 by mrturkleton

What this mod does:

* The Stag N-Forcer you get as a reward now has color change options enabled
* Bear has been fixed along with other previously broken color changing vehicles
* Saints in space vehicles are supported
* Turret Bulldog has a few extra options
* The Ponycart is now color customizable
* The Ball (Death Orb) is now color customizable

NOTE: All of the extra extended customization above is now wrapped in to the Customize All Vehicles core mod which is automatically selected as part of the coop compatible build. There is also a separate optional mod that allows for helicopter customzation! Read on!

How to enable helicopter class customization:
* OPTIONAL VEHICLE MODS MENU – Option 1. Convert All Helis to Boats so they can be customized at the dock
^ Select and Build in that option and all your helicopter class vehicles like the Specter, VTOL, Scythe, Oppressor, etc will have their vehicle class temporarily switched to Boat. This will make them available at the Dock where customization works perfectly. Simply customize them all how you like, save, then build a new version of GoS without the optional mod selected to restore them back to helicopters.They will retain all their previous customization you did last time. Easy, huh?

NOTE: Because helicopter customization now works, the random heli colors part of this mod has been removed as it’s no longer needed.

* Fixed Scythe weapon sounds by IdolNinja

Also fixed the Scythe UI Weapon Icon to show the laser instead of the incorrect machine gun icon.

* Fixed Increased FOV mod so the UFO Fine Aim now works

* Fixed Gangster in Space Mission Replay icons and mission names in the cell phone

Added notes to known issues:

* The Avatar Rampage mod breaks http://deckers.die, so make sure it is uninstalled if you want to play/replay it.

* Both the Death Orb and Super Fast Cars and VTOLS mods change the camera for the Death Orb so that you can actually fly it. This has the side effect of breaking The Belgian Problem mission, so make sure both of these are uninstalled before playing/replaying it.

* Removed ASP customization note since it’s now working

Modding Weekend Wrapup

Monday, March 7th, 2011

Knocked out a ton of SR2 modding work today, and put a huge dent in my TO DO list. Expect a new beta sometime early this week!

* Setup the video camera for sale at end game. The scope is now fixed so you can zoom, all the cameraman animations were added in so you run with it on your shoulder, and encogen did a sweet hud icon for it too!

* Setup the Geiger Counter for sale at end game. All the animations have been fixed so you can use it anywhere. It doesn’t really do anything, but it’s kind of neat to have.

* New Objection logo

* Fixed Shogo’s outfit so that the jacket no longer changes to weird colors after selecting. This fix also made it possible to reintegrate RedRage’s mod that allows you to color the shoulders of all the Ronin Jackets when you buy them.

* Created an Outfit called Luke’s Fighter for my buddy Luke who contributed the awesome Zombie Uprising in the Mall mod to GotR. The outfit is his creation. I just looked up all the meshes and put it together for him.

* Added a new secret loading screen.

* Fixed eyelashes losing colors on save load. They now keep their color permanently. The fix was moving them to the Eyewear slot which also means they now have a much larger clothing color palette to choose from.

Luke also made a vid of the Nukamingo 9001 in action at the mall. Unfortunately it loses a bit of impact indoors since you can’t see the amazing effect of an entire city block of vehicles blowing up with a huge mushroom cloud, but may as well save a few surprises to try out!