Saints Row 2 Modding and Game Dev
The new build 15 adds the following commands:
E + END - Toggle drunk walking animations
E + RIGHT ARROW - Toggle player invulnerability
E + LEFT ARROW - Immediately revive all downed homies
E + DOWN ARROW - Playa dance party
E + UP ARROW - Give $100,000 cash
E + LEFT BRACKET - Set Player team to police/alien
More importantly, this build fixes the zone issues that many players have been having after teleporting. Now, loading a save, telelporting to a gateway in the open world, or teleporting to the ship crib will automagically clean up all leftover zones so that players won’t have to remember to manually clear them.
Here’s a little present for all my fellow Saints Row 2 fans who still continue to play the best open world sandbox crime game of all time. Gentlemen of the Row 1.9.2 is primarily a bugfix update and includes the following:
Fixed all extra GotR gang vehicles so that homies will drive a correct looking purple/gold variant around Stilwater. This includes the limos, apc, atv, knoxville, compensator, police cars, fbi suv, el train, o-ring, peewee, kenshin, tetsuo, melbourne, widowmaker, mongoose, and atlasbreaker.
Fixed the optional gang customization types that had issues (streaker, pirate, construction, cowboy, medical, airline) so no weird variants spawn in.
Songbearer’s Sandstorm Stunting mod
This is an old SR2 mod that Songbearer was working on with my assistance that we never finished. It was forgotten about when SRTT hit, and we both started playing that game exclusively. The mod basically changes the Sandstorm’s pitch and yaw’s torque and acceleration in order to make rolls and flips much easier to do while in mid-air.
Fixed the pricing for the SKR-9 in the open pricing optional mod so it’s correctly priced at $1
Fixed the crib pricing text in the open pricing optional mod so the new cribs correctly display $1
Fixed the Construction optional gang type not toggling on and off correctly with the batch installer
Added a note to known issues that installing the optional zombie gang type breaks Zombie Uprising. i.e. you can no longer damage zombies if installed
Super secret note from IdolNinja that nobody will read after the boring changelog (GotR v2.0 is actually in progress and already has some big changes in store.)
Tons of new stuff in the latest build including cutscene replay, hud toggle, zombie and mascot spawning, notoriety commands, vehicle repair and more!
I’ve updated the mod to work with the latest official patch 6.1 that was released today:
Updated the asm files to work with the latest patch 6.1
Includes 4 new teleports to Enter the Dominatrix locations so you can mess about.
The official Enter the Dominatrix trailer was released today as well, along with the actual DLC being available in the US and Europe (Australia is coming later.)
The upcoming Enter the Dominatrix DLC has been dated for Oct 22 in North America (Oct 23 in Europe.) Season Pass owners get this DLC for free along with the future How the Saints Save Christmas DLC. Volition will also be doing a three hour livestream playthrough of EtD on 10/23 at 1pm Central where fans can participate and ask questions. I’ll be in chat as well, so make sure to stop by and say hi!
I’ve been really looking forward to this mod!
I have some extremely exciting news to share with everyone. I have officially accepted a contract position with Volition as their Community Manager. My immediate focus is going to be on improving the technical and support side for the players. I will also be providing better and more transparent communication regarding existing issues and any upcoming patches and fixes. In simple terms, I am deeply committed to making sure that all players have the best possible experience with the Saints Row games and are able to get any help they might need.
The most important part of my contract is that I am free to continue modding and running idolninja.com and saintsrowmods.com both as an individual and a fan, rather than as a Volition representative. I’ll still be creating and updating my mods, as well as helping other modders to achieve their own modding goals in my free time. The only difference is I’ll now also be assisting and interacting with users on the official forums at saintsrow.com, as well as on the Steam community hub.